Weapon Menu (ESX + QBCore) — ox_inventory / qb-inventory Support
Preview
A lightweight, plug-and-play weapon menu for FiveM that works on both ESX and QBCore with automatic inventory detection. If you’re running ox_inventory or qb-inventory, weapons are added as proper items . If no inventory is found, the script safely falls back to direct give. Includes an anti-cheat whitelist (server-side) so only configured weapons can be spawned.
Why this script?
Dual framework: Auto-detects ESX or QBCore.
Dual inventory: Works with ox_inventory and qb-inventory out of the box.
Works without inventory for native radial weapon menu also
Safe by design: Server checks against your configured weapon list before granting.
Zero friction: One keybind to open (default L), or use the command.
NUI ready: Simple UI hook already wired (you provide the HTML/CSS).
Features
✅ ESX & QBCore autodetect (or force via config)
✅ ox_inventory → ammo stored in metadata
✅ qb-inventory → uses shared items (weapon_*)
✅ Fallback to direct give (if no inventory is running)
✅ Server-side whitelist (anti-cheat) using
Config.WeaponCategories✅ Customizable default ammo amount
✅ Key mapping: change the open key without touching controls
✅ Small, clean codebase (client/server/config)
Requirements
One of the following frameworks:
ESX (1.2+ / legacy)
QBCore
Optional inventories (auto-detected):
ox_inventory
qb-inventory